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void BoostImmunity ( int  muscleIndex,
float  immunity,
float  boostParents,
float  boostChildren 
)

Sets the immunity of the muscle at the muscleIndex (and other muscles according to boostParents and boostChildren falloffs) to the specified value. Immunity reduces damage from collisions and hits. Immunity will be lerped back to normal automatically (boostFalloff).