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Package RootMotion

Namespaces

package  Demos
 
package  Dynamics
 
package  FinalIK
 

Classes

class  Baker
 Base class for animation bakers, handles timing, keyframing and saving AnimationClips. More...
 
class  GenericBaker
 Baker for Generic/Legacy animation. More...
 
class  HumanoidBaker
 Baker for Humanoid animation. More...
 
class  AxisTools
 Contains tools for working with Axes that have no positive/negative directions. More...
 
class  BipedLimbOrientations
 Contains the information about which way the limbs should be bent. More...
 
class  BipedReferences
 Contains references to bones common to all biped characters. More...
 
class  Comments
 Adding comments to GameObjects in the Inspector. More...
 
class  Hierarchy
 Contains tools for working on Transform hierarchies. More...
 
class  InspectorComment
 Comment attribute for Editor. More...
 
class  Interp
 Class for various interpolation methods. More...
 
class  LazySingleton< T >
 Auto-instantiated singleton base class. More...
 
class  ShowLargeHeaderIf
 Large header attribute for Editor. More...
 
class  LargeHeader
 Large header attribute for Editor. More...
 
class  Singleton< T >
 The base abstract Singleton class. More...
 
class  SolverManager
 Manages solver initiation and updating More...
 
class  TriggerEventBroadcaster
 Forwards collider OnTrigger.. events. More...
 

Enumerations

enum  Axis
 The Cartesian axes. More...
 
enum  InterpolationMode
 Interpolation mode. More...