Ragdoll Utility controls switching characters in and out of ragdoll mode. It also enables you to use IK effects on top of ragdoll simulation. More...
Inherits MonoBehaviour.

Public Member Functions | |
| void | EnableRagdoll () |
| Switches to ragdoll. More... | |
| void | DisableRagdoll () |
| Blends back to animation. More... | |
Public Attributes | |
| IK | ik |
| If you have multiple IK components, then this should be the one that solves last each frame. More... | |
| float | ragdollToAnimationTime = 0.2f |
| How long does it take to blend from ragdoll to animation? More... | |
| bool | applyIkOnRagdoll |
| If true, IK can be used on top of physical ragdoll simulation. More... | |
| float | applyVelocity = 1f |
| How much velocity transfer from animation to ragdoll? More... | |
| float | applyAngularVelocity = 1f |
| How much angular velocity to transfer from animation to ragdoll? More... | |
Ragdoll Utility controls switching characters in and out of ragdoll mode. It also enables you to use IK effects on top of ragdoll simulation.
1.8.4