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void SetLookAtWeight ( float  weight,
float  bodyWeight = 0f,
float  headWeight = 1f,
float  eyesWeight = 0.5f,
float  clampWeight = 0.5f,
float  clampWeightHead = 0.5f,
float  clampWeightEyes = 0.3f 
)

Sets the look at weight. NOTE: You are welcome to edit the weights directly, this method is here only to match the Unity's built in IK API.