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RootMotion
FinalIK
IKMappingLimb
bone1
bone2
bone3
BoneMapType
GetBoneMap
IsValid
maintainRotationWeight
parentBone
SetLimbOrientation
updatePlaneRotations
weight
BoneMap GetBoneMap
(
BoneMapType
boneMap
)
Gets the bone map of the specified bone.
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1.8.4