The Grounding Leg. More...
Public Member Functions | |
void | SetFootPosition (Vector3 position) |
Overrides the animated position of the foot. More... | |
Public Attributes | |
Quaternion | rotationOffset = Quaternion.identity |
Gets the current rotation offset of the foot. More... | |
Properties | |
bool | isGrounded [get, set] |
Returns true distance from foot to ground is less that maxStep More... | |
Vector3 | IKPosition [get, set] |
Gets the current IK position of the foot. More... | |
bool | initiated [get, set] |
Returns true, if the leg is valid and initiated More... | |
float | heightFromGround [get, set] |
The height of foot from ground. More... | |
Vector3 | velocity [get, set] |
Velocity of the foot More... | |
Transform | transform [get, set] |
Gets the foot Transform. More... | |
float | IKOffset [get, set] |
Gets the current IK offset. More... | |
RaycastHit | GetHitPoint [get] |
Gets the RaycastHit last used by the Grounder to get ground height at foot position. More... | |
The Grounding Leg.