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RootMotion
FinalIK
AimController
animatedAimDirection
ik
maxMagnitudeDelta
maxRadiansDelta
maxRootAngle
minDistance
offset
pivotOffsetFromRoot
slerpSpeed
smoothDampTime
smoothTurnTowardsTarget
target
targetSwitchSmoothTime
turnToTarget
turnToTargetTime
useAnimatedAimDirection
weight
weightSmoothTime
float maxRadiansDelta = 3f
Speed of turning towards the target using Vector3.RotateTowards.
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